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Analyses & Articles

11 May 2026 • Industry Insights

Engagement vs. Appeal: The Two Forces Every Game Needs

Every game has to answer two separate questions — what makes someone want to play, and what keeps them playing. Untangling appeal from engagement is o...

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07 April 2026 • Game Development

Unity Best Practices: Lessons from 8 Years

Tips and techniques we've learned from years of Unity development, covering performance optimization, code architecture, and project management.

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31 March 2026 • VR Development

VR in Healthcare: Transforming Rehabilitation

How virtual reality is transforming rehabilitation and therapy, with real-world case studies from our therapeutic gaming projects.

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23 March 2026 • Industry Insights

Game Dev in Switzerland: The Indie Scene

The growing indie game development scene in Geneva and beyond, featuring insights from our community work with IndieDevs Association.

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Articles Récents

  • Engagement vs. Appeal: The Two Forces Every Game Needs
  • Unity Best Practices: Lessons from 8 Years
  • VR in Healthcare: Transforming Rehabilitation
  • Game Dev in Switzerland: The Indie Scene

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